![]() Ok, we have heard of this rhetoric for decades, the solution is there are games out there that satisfy both gamers… d3, immortal, d4 sound better for the amount of time you have. ![]() Winning challenges without having to die in front of a computer is the soul of this post.ĮDITED 3: Isn’t the proposal of the terror areas system exactly to avoid that we do the same DG’s over and over again? I don’t understand why it’s so difficult that some believe it’s possible to improve. It would be possible to make much more difficult challenges even for addicts and please all audiences, but the way it is, only those who stay in front for the most hours win. This one is wanting a way that can be even more difficult, but that doesn’t demand a lot of game time. The important thing here is to have a less boring system, not an easier one.ĮDITED 2: In short, we have a player tired of doing the same missions 1 million times and asking for improvements so that not only addicts can get it. ![]() Having to gather 9 keys is so tiring and repetitive that it gets discouraged.ĮDITED: I don’t see how difficult it is to have to repeat the same missions 1 million times to open a little portal. ![]() Greetings! I came through this to protest against the how tiring is to complete an Uber. ![]()
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